no way!! that's actually so cool I look forward to it this games fr super fun :D highk inspiring me to make smth myself I gotta figure out which engine to learn first lol
if you're lookin for one of the more advanced ones I'd reccomend Godot, but if you're just starting out I'd honestly reccomend Scratch. It's super intuitive, has an absurdly high skill ceiling, and a lot of the programming skills transfer over to more advanced software!
In my experience it's a lot easier to start with a simpler software like Scratch than to jump directly into bigger things designed for making full games like Godot, as a lot of the time when I see people making their very first games in advanced engines like Unity they end up kind of uncanny due to having a very clear line between what was custom-made and what's automatically done by the engine.
If you're looking for a program to bridge the gap between Scratch and Godot, that's where you have a lot of options. I've used Construct 3 to make 99% of the games on my itch.io profile, but that's paid unless you wanna use the free trial. GDevelop is really similar to Construct and free, but I haven't used it much. There's also Gamemaker and Clickteam but I know very little about those two other than that they're popular.
oh, and that overhaul update should hopefully be out this week!!