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A member registered Aug 30, 2020 · View creator page →

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if you want a free alternative to pico-8, check out TIC-80. its basically the same thing, but widescreen and 60fps.

omg greenee the blocks!

i won!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

yeah, they use it to prototype stuff (Though I've made several jokes about sonic forces being made in C3 since its bad, haha funny)

a program that's sort of in between called Construct 3.



fun! my only reccomendation is to make it so you can turn around faster. like, increase deceleration while breaking, that's what I do for my sonic engines.

why did you just randomly feel the need to make a post about that fact that you're playing the game :P


it’s in the game

I mean yeah thats the point

its currently a WIP engine, and yeah, its more of a moveset preview at the moment. once I fix some bugs that come up when trying to spawn multiple enemies, I'll hopefully have a completable and fun tutorial zone! :D

press r lol

are you sure you didnt release a second version while the jam was still going on? while the jam was still happening I tried it out and it was super buggy :/

oooooooooh thx

wow, with a bit more polish this game could be really addicting! or maybe it already is addicting but I wouldn't know sinec i have no idea what you're supposed to do with the mixed items, since that's what you throw next... can you change what you throw or something?

woah! this sure isn't the best game in the jam, but this is a huge improvement over the old version that was submitted! its a little too hard in my opinion, but surprisingly polished!

yay the mogos is no more

it’s a gun

ok wow this one is totally gonna win

the only thing I'd add is an extra version of the first two tiles on the bottom row, where it doesn't use the "bottom" tiles, so that tilesets can still have a bottom tile without having tall walls have the bottom tile keep popping up. but other than that, it's a great tool, thank you so much for making this! :D

thanks, and uhhh wait you're right, I guess I subconsiously invented triangular bread :P

we decided that although my sprites looked good, they took too long to make, and we found a better looking spritesheet with a lot of frames, which will help us speed up devevlopment and finally start working on the actual levels, instead of just throwing all of our assets in the test map. :P

better than sonic forces

Woah, this is ridiculously underrated! it took me a few minutes to figure it out, but once you do, this is an incredibly useful tool to jumpstart tileset creation! I'm actually working on the level chunks for a little fangame called Sonic CD 2, and this has helped a ton! :D Here's the tileset btw :P

lets be honest, this is still better than sonic forces

you just gotta relead the page a few times, it's finicky

Well it's a great little platform engine, you should make an improved version with more levels. I could see this becoming a great game with a bit more content! :)

pretty short, and level 3 is kinda more annoying than it is challenging, but it's a cute and polished game other than that. looks like you're the only other person who got their game submitted, so MAY THE BEST GAME WIN! :D

wait nvm its working now

For some reason the dash isn't working... am i missing something? :P

Thanks for the feedback! the game is intentionally difficult because it's designed for 2 people, but I do definitely agree that it starts out a little too hard. I didn't have much time to refine level design, and definitely not enough time to add a proper tutorial, but I'll definitely keep those things in mind for future game jams. :)

I thought I'd check out your game since you checked out mine, and WOW, I'm so glad I did! this game is really clever. it's a simple concept, but it's really polished! You should make this into a full game, and maybe give it a co-op mode where each player controls one character.

thanks! the effect when the players are close was actually pretty easy to make, since Construct 3 has a lot of cool built-in visual effects. all the effect really was was just the "water" effect, but REALLY reflective. I used basically the opposite to make the effect on the title screen.

thanks! the camera was pretty hard to get working, but I managed to reuse most of the code from calculating whether the players are close together or not.

no goal or anything yet. this whole game is pretty incomplete since I've been busy with game jams and stuff

easilly the best sonic fangame on, this is incredible! the gameplay is so smooth, and the gravity mechanics combined with the airdash thing make the gameplay incredbly unique!

nah, it's just a meme I made in 5 minutes

game is pretty hard (or maybe I'm just bad at it) but the music is REALY CATCHY