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(+1)

Really solid game!, my only complaint is that rolling doesn't give you more iframes (does it even give any?), and that you shouldn't take damage when touching a enemy in the back 

And bellow the console sometimes the spike and knife end up in the same path and so you have to take 1 damage to kill both

rolling should also kill the knife ones from the back atleast 

Thanks for playing, and for your feedback! Our idea was to have each enemy type countered by an ability, so, knifers countered by jumping, spikers countered by rolling. In a full game, we'd definitely tighten up hitboxes and maybe even add iframes :D