Hiya, just wanted to give my two cents on this game. Because right now its really, REALLY good :) stretching to the art and story itself (Well done!)
However I have a problem with the mansion quest..
The mansion quest at the beginning of the game while cool in story standpoints... but is littered with soft locks everywhere. I would continuously get to 'the boss' of the place and have to reload my save due to me instantly losing as I had been transformed prior. Even after doing the mansion multiple times and looking at every poi trying to transform myself back I eventually gave up with the quest itself.. This is a pretty important problem because it's one of the first quests the player gets in the game, and its what turned me off from playing in the 1.0 release. I feel like allowing the player to just fight the boss no matter their transformation will go a long way..
Maybe there's a way to turn yourself back? Am I doing something wrong? Either way I think it needs to be properly communicated to the player
Apart from that amazing stuff guys, super super excited to see where you take this, because even right now this is a really good product..