Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Hiya, just wanted to give my two cents on this game. Because right now its really, REALLY good :) stretching to the art and story itself (Well done!)
However I have a problem with the mansion quest..

The mansion quest at the beginning of the game while cool in story standpoints... but is littered with soft locks everywhere. I would continuously get to 'the boss' of the place and have to reload my save due to me instantly losing as I had been transformed prior. Even after doing the mansion multiple times and looking at every poi trying to transform myself back  I eventually gave up with the quest itself.. This is a pretty important problem because it's one of the first quests the player gets in the game, and its what turned me off from playing in the 1.0 release. I feel like allowing the player to just fight the boss no matter their transformation will go a long way..

Maybe there's a way to turn yourself back? Am I doing something wrong? Either way I think it needs to be properly communicated to the player

Apart from that amazing stuff guys, super super excited to see where you take this, because even right now this is a really good product..

Thanks for the feedback! There is a way to prevent yourself and followers from being under Hatfellow's control when you confront him if you search the mansion and discover Lezza's Potion of Mental Preservation that many players miss. Make sure you read books you pick up in this game as doing so can advance quests, teach potions, and more.

Hey, I don't know if it's a bug, but the morphing effect will not be triggered when there is only the main character in the party, and the boss morphing ability is less likely to be triggered, and the boss can be easily defeated when two heroes are fully armed.

Do you mean the transformations in battle? For the time being the Self Maid Mansion quest is easy, if boring, if you don't take along companions. There's support for more mechanics involving the player and companions in the game now so at some point that quest will be revisited.