Is to be used in Unreal Engine. Seems Blender or Houdini with some SideFX node , giving a texture like 256x256, they can generate a volume texture, which outputs a 4096x4096 image with a 16x16 grid of 256x256 texture resolution, so they can be used to map any model seamless without need of triplanar mapping.
So i was looking a standalone app that picks a texture and converts/generate into a volutme texture (flipbook) ready to be used.