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Really enjoyed it overall! I think the bosses are just right in terms of how challenging they are, and I like the premise. Plus, the color scheme and setting are beautiful, and watching all of the characters emote was fun. I did want to point out a couple of things, though.

6:05 I zoomed in and slowed down the footage, and it seems like you have to be REALLY far above a platform to be able to land on it, and it makes the platforming frustrating at times.

29:55 Sometimes traveling through a pipe leaves you with a black screen, but I couldn't tell if the camera ended up in the wrong place or I was invisible. It seemed to correct itself if I went back through the pipe.

At 42:34, I start falling through platforms again. Sometimes, it even shows the animation indicating that I've landed, but then I fall through, anyway. I know I miss the platforms a few times, but there are some frustrating bits where I definitely shouldn't have fallen.

54:50 I may have encountered this glitch before without noticing it, but I spent a LONG time fighting Dhog'se. Sometimes I would air dash, but would roll when I landed, and it ended up throwing me off the small ledges. I even tried taking my fingers off the sticks and trigger after an air dash in case I was holding them accidentally, but the landing roll still happened.

55:30 I fell through the last platform before you get to Dhog'se. It's bordered on both sides, so it's definitely not about being too close to the edge, and you have to drop down onto it, so it's not about jumping high enough.

Overall, though, these things didn't make it unbeatable. One or two hits from falling into a pit doesn't make too much difference, especially when you can bypass the enemies most of the time.

Oh, dang, I forgot to ask: was the reward for fugitive souls implemented already? Nothing seemed to happen when I turned one in.

Thank you for playing demo.

I am aware of the problem about sometimes falling through platform. and am looking for a better solution now. I promises to be fixed it.

and... How about give him more fugitive souls?