Games like this are frustrating fr. The other team was an NPC flag rusher and two of the most annoying scythe and sickle spammers i've ever met. To say the least, its very frustrating fighting two scythe spammers while carrying a flag.

Various things have been proposed to combat melee spammers, such as adrenaline stacks and shields, but what about removing the dmg cap. I propose that if a player is using a melee within a certain radius of you, the dmg cap for that player is reduced, or eliminated altogether. Aside from making melee spamming a less effective strategy, this also provides an incentive for using your bow to fight them instead of turning spammer yourself. What do yall think?