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(+1)

Hey, not sure if you saw but godot 4.3 came out with a fix for MacOs web exports

Thanks! This latest version 18.2. should run on 4.3. if I'm not mistaken.

there is a couple of steps needed to get it to work, mainly checking a box on project export and changing the audio to use samples I think.

More info in the blog post: https://godotengine.org/article/progress-report-web-export-in-4-3/#single-threaded-web-export

Ohh, I was not aware. Thank you. I will keep this in mind when I get to that part of the TODO list.