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For 48 hours, that was a pretty kewl game! I was confused to start off on how to actually engage with enemies but eventually figure out that there's a hitscan collision system and auto attacking for all characters within a certain range. I wonder what would happen if you had a character or ability to heal occasionally after a certain number of waves (like its a healer who rarely heals or a time-based healing ability). 

The animations were great! The collision and my knight moving a million miles away was hilarious XD but I'm guessing that was a bug or a feature you plan on changing? If not, fair enough. 

Great game buddo! Nice work :] !