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Yooo! This is real polished for having been made in 48 hours! Congrats! I really enjoyed the mechanics, though the arch of the shot felt kind of hard to pull (like, I felt like it could've been a lighter feeling for that, idk how to describe it properly). 

Only bug I encountered was on the first level where there was a space you went into and got small, there were three barriers to cross, but when I exited that box space I reappeared between two of those barriers, so I only had to make two of em smaller haha. 

Real good level design! The ones where you had to time things right were a lil harder, especially because the character slides a bit, so I slid off some boncy platforms I needed to be on at the right time and had to reset a bunch, but aside from that the rest of the levels felt fun to figure out and execute. Very fun idea! Thanks for sharing it with the world <3