Welp, that's it.
As I mentioned before, the game suffer from a bug on Windows. This is actually due to an error in Unity regarding audio that needs to be fixed.
In the meanwhile, I have other projects I want to try. This one's purpose was mostly to learn unity and rhythm in game. This goal is already fulfilled.
So instead of wasting more time on it, I will simply move on. I think it's for the best.
I've made some fixes since last time. The game have now more feedback, and is easier for notes starting measures. To go more into details:
- Beats length have been increased so that their alignment is more readable
- Wrong beats don't make sound anymore, and appear red
- Player can actually play one beat before their measure. This way, they can have a little advance that will still be validated.