Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

I like the game! Here are some of my critiques/suggestions:

  • I had some trouble with the walljump at first but then got the hang of it, I was trying to hold the key towards the wall I was gripped to but that wasn't working.
  • Lerping between shapes if possible would be awesome
  • I love the concept, it kinda reminds me of the different Paper Mario TTYD forms. This could grow(scale pun) into a cool full game
  • Increasing gravity when falling for all forms would be great, it feels too floaty(in my opinion) right now, but I think that fits SOME of the forms(like mini), just not all of them.
  • Aerodynamic is my favourite because movement is cool :)
  • oh yeah and I like the faces they remind me of Suika
  • EDIT: coyote time would also be good.

Overall, it's good. I like it. :)

Lerping, thats what i was thinking when I was polishing today! Thanks for bringing it to mind! Walljumping wasn't really intentional at first, but I wanted to add it in the end, just couldnt figure out how to fix. It will definitely be fully functional in the final release! Coyote time seems like a really good quality of life improvement too! SO much good feedback to be unpacked here, i'm glad you commented :D I like aerodynamic too especially because it kinda gives me bullet bill vibes. Good luck to you, my fellow west aussie!