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I have played many text horror games and this particular text horror game has a few things that I really like. The audio for the game, the click on orange word to proceed mechanic and drawings of the red eyes and faceless old man to instill fear and increase the scary and tense atmosphere for the game but I felt that the concept behind the game where the protagonist is trapped in nowhere forever is a little too common as a game concept. I understand that it is more scary that after we venture the forest with the protagonist, it turns out that he is forever trapped in nowhere but I hope that a more interesting and original storyline can be created. Maybe more context of nowhere and the creatures in nowhere so that the player themselves can understand the scariness and frightening the location of the protagonist is at is. Thank you for reading my comment.