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Thanks!I added elevation kinda last minute using the unity terrain system so movement and shooting hadn't been designed with it in mind . I also tried doing voxels initially with magica voxel but quickly found it's time intensive and I am not good at it 

Understandable, wise decision I think then! I've just this moment randomly thought that your idea might be kind of cool as a turn-based strategy game lol; clearly a sign that the concept affords a big design space, so great job coming up with the idea in the first place.