So far the game has opened up for me after the tutorial. As soon as I entered south Gavea fields I instantly realized that I was going to get lost fast without a map or a better camera angle. If it weren't for the raised areas I would have been much more confused on my location.
Eventually I met dolly, was absolutely stomped and invited the dog to my guild and only now noticed his technique is "stabbing" and he is a thief class. Which is going to be great for the long run. So far my issue with the combat is the lack of an indicator for an enemy's level.
Soon I'm starting to realize that my tendencies to pick up everything I see in most games I play are going to be absolutely crushed with the weight system and limited inventory space. Hilariously enough my first thought while writing this is the dark souls of rts because of the lack of a map. Only to find out that dark souls never had a map and that made me realize how lucky I am to have a compass due to my bad sense of direction at any given moment.
Soon I realized that I was going to have to cram in as many guild members as possible. Even though I only gave myself 3 then started to take applications for other characters. So now I have to work my way through characters that I know little about and hope I don't end up losing guild members to a fatal enemy that I never knew about until last minute.