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Cute idea, the last two puzzles were especially interesting. Sometimes, playing a note where one had existed before seemed to spawn another platform, but we couldn't figure out when exactly that happened. Overall, pretty simplistic, but definitely shows potential. Might be interesting to have this use at least a pentatonic scale and maybe make it more action focused? Not sure though.

Thank you for the feedback! I considered using a pentatonic scale and try to do stuff with chords to create different effects, like making the game darker or lighter, or even altering platforms. But I kept the scope small so I could finish on time.