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Enjoyed the stealth aspect in this and liked how frantic it got when you had a couple of ghosts making your optimal path crowded! Would have loved to have seen some variation in the level, even if it's as small as the game choosing a different point to go to in the same space with the same enemies so that I'd have to vary my path up a bit. Great job though - well worth a play!

(+2)

Thank you! Totally agree with you :) We worked on the programming for so long that we didn't have much time left for level design.  Would love to do a more polished version later, and different points to go to is a great idea!