Okay, it took a bit of time to figure it out, and to get the timing down on the slam and the dash while they are stunned. But after i figured it out, holy shit the movement feels amazing and tight. The shielded enemy was my arch nemesis, but it felt so good to stun then push him out from the playground like a mile away. Only criticism I have is maybe on the title screen you could have mentioned the stomp and the fling mechanics, not everyone reads the itch page sadly. But thanks for the cool game!
Viewing post in LIMBO'S SCALE jam comments
Okay, one more thing i realized. You didn't make the scoring too difficult, you made the spawning inconsistent. One run I didn't die and could only get like 8k because only one enemy spawned at a time, but in an other run i made like 18k with 1 death, because most of the times 3 enemy spawned. So don't worry, the game isn't too hard, you just need to get a good run.