This a really artistic game with nice visuals and a fun way to make units as I want to see the different mutations. I would personally reduce the stats to maybe 3: speed, visibility, and durability so that it is easier to manage. I also would like to know once we have unit spawning what they are by hovering of the pictures so that I know which ones I can get rid off and also it as hard to know and understand what the different stats do such as needed more visibility. One way to solve this might be to pause the game while I am editing a creature and then showing the range they will have