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Very cool concept. I liked the feeling of trying to balance out the scales with the different weight objects, and it was hilariously rage-inducing when the scarab would drop a giant dog on the scales RIGHT when I had it perfect XD The aesthetic was also on-point, great style. It would be neat if there was more gamification/challenge -- maybe at a high %, if you hold it long enough, it clears your scale and the scarabs get faster. Having that with a running score count based on how you did at each stage could be a neat way to make this an arcade-esque game, if you'd want to do that. Also, I think it would be really cool if there were power-ups too, like maybe one that destroys some objects, makes the scale bigger, etc. Great job, and cool game!