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I reached the stage where the All-mother started to look like a tall mushroom and... for about half an hour nothing new happened from that moment

I pumped up my soldiers and collectors, but I can't say that I understood how to move on to the next stage

The idea is good, unfortunately the game doesn't have time to explain why this or that characteristic is needed for units and you just quickly click big numbers and 4 types of units: mass collector, crystal collector, flux collector, and... a warrior with a high muscle indicator - after that you can sit back in your chair

(+1)

Thanks for playing! For the last stage make sure you have someone to collect flux with high move speed, because flux is far away. I think the last stage and the ending would be worth seeing, there's a nice drawing as a reward :)

I think if I had time for one more build one of the main things I would change is making the game a bit slower, pausing when you're designing and an explanation of all of the stats and what they do