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(+1)

This is a very cool concept! And the fact that you can naturally discover the mechanics by just knowing Youtube’s UI is pretty sick.

The platformer gameplay is a little lacking. I don’t really like how floaty the jump is and that you can’t fall through platforms if you press [S] mid-jump. (Hey, there’s this gmtk guy who has a really good video on platformer controls :)

And it’s my personal feeling, but I thing the game would be more engaging if you controlled the UI by mouse like you regularly do. Right now it takes a lot of time just walking from one side of the screen to the next. And when you just opened the game, it’s hard understand that you need to go to the play button to press it, and not just press [E].

It’s also a little annoying that UI resets on level change, because you probably always want ā€œloopā€ on. And it would be better if captions showed where they are going to appear because right now you just have to guess the timing.

All in all, it’s a really creative entry!

Thanks for such detailed feedback! 
Acually at first, I made the UI to be controled by mouse but I changed it because I thought it would be too easy xd.
I also forgot about the UI reset. That was my mistake! Will fix later.
Again, thanks so much!