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(+3)

The combo Multiball + Pacifier (and maybe fast shot) is too overpowered, and it became a matter of rapidly clicking in any direction not to die.

Also, enemies spawning where you stand feels a bit unfair

It's a shame, since the game has a creative system (like the diamond ricochet) that isn't encouraged to be used.

That said, congrats on your submission!

(+1)

We 100% agree, Pacifier specifically ended up being very overpowered. We plan on overhauling the power-up system and giving other builds viability. As for the spawn points, yeah, if an alchemist or old man spawns next to you you're pretty much toast xD we'll have to think of a better alternative. Thank you for your feedback and we're glad you enjoyed the game!