Hello Ramza, I've been playing around with this plugin now for last few days and I've noticed that the longer a Action Sequence is, the more delay before the attack will go off.
I can't be 100% if it isn't some other plugin also clashing, but simply turning yours off, will make even a very long Action Sequence go back to no delay, even if the character does not have dual wield, if your plug is on will cause this delay.
Have you noticed or seen this at all, is there anything that can help with this, or is this just simply the nature of it, with how much it needs to do?