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https://screenrec.com/share/8LgRU9rMa4

I like the Power-scaling system, particularly the different stats. The level/graphics looked pretty decent as well. A few things I would recommend:

- the enemies are very hard to dodge. It would be nice if I had a dodge/roll that I could use with ctrl or RMB to get out of their way. Simply reducing the amount of enemies would also be good.

- I don't know if this was an Unreal Engine thing or what, but the game made my fans go VRRRRRRRRRR. If it is because of the game, I would recommend finding some way to CPU optimize.

I applaud your courage for using UE! I tried it once, and got overwhelmed within 10 minutes. I couldn't even figure out how to detect when a collider entered an area/detect zone. Anyone who uses UE for a game jam deserves a round of applause 👏