bro this idea is insade how did do that
trade-to scale is the perfect name for your game, 5 Stars
Honestly, my brain registered the (x,y) axis lines on the video graphic before it even registered the theme, so changing the relative scale of objects spawned from that. "Stealing" the size was initially just a cheap visual indicator to save time on developing UI, and the realization it could be a platforming mechanic occurred later. Thanks for playing!