Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics

> I actually have been talking to friends and they have liked the slow movement, I might just need more time with it.

There are a fair number of options in the menu to tweak to your hearts content. 'Realistic' has been calibrated against my own movements - I measured the number and distance of steps it'd take me to cross my room and tweaked it to match the same with walking in place.

Having said that, I think the issue that many are finding with 'slow' movement (and probably effecting yourself) is that the system currently prefers exaggerated head motion when walking. The best way to achieve this is by essentially pushing off and landing on the tippy toes before allowing the heel to land on the ground. This produces a pronounced head motion which works well with the system.

The other method of walking that I've observed and tested myself is definetly much slower than intended (about 1/4 to 1/3rd of intended pace) - so hopefully the calibration changes will allow both users to enjoy the system at all motion ranges. Luckily, jogging and running speeds consistently produce sufficient head motion for all users.