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(1 edit)

Hi, thanks for reply, that what i tought first, but spammed me a bunch of error.

I tried with a new blank project, GMLive + One object (witout event) that i put in the room editor, and it's work, i dont know why it isnt working with my previous project ...

Later : Ok, so, when i add an object with other event than the create one. the game crash.

ERROR!!! :: ############################################################################################
FATAL ERROR in
action number 1
of Draw Event
for object oRep:
Variable oRep.col(100026, -2147483648) not set before reading it.
 at gml_Object_oRep_Draw_0 (line 2) - image_blend=col;
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Object_oRep_Draw_0 (line 2)

and this is the object create :

col = make_color_rgb(100, 120, 130);

If i add another event, like draw, step etc ...

the game crash.


Edit : if i add 

if (live_call()) return live_result;

i have a lot of 

[live][17:41:52] Runtime error: oRep:Draw_0[L3,c15] `100039` (oRep) does not have a variable `col`

in the Output