I quite liked the game! A fun take on a platformer! Maybe it's the completionist in me, but I loved the little bits of extra challenge you added in! Lacks some polish, especially with blue zone mechanics on the later levels, but what gamejam game doesn't lack some? Good god though some of those jumps were tight. I think the final jump on the last level gave me Mario Kaizo PTSD. (I'm into it oops)
Some feedback:
- More clear indication of what exactly a death zone is would definitely be good. I did have a bug too where the death zone didn't trigger and I got stuck, but that happens. I think it was level 2, but I couldn't quite tell that there was ground near the bottom of the screen.
- I think some more guidance for some of the mechanics would be good in the level design. On the final level, I was just spamming grow and shrink to get past the blocks above you in the blue zone. It took me a lot of trial and error to figure out how to build momentum to clear that consistently.
Viewing post in Scaling Scales: A game by IonRobin jam comments
thank you so much for the detailed feedback, im super glad you enjoyed it. i struggle to do some of the jumps lmao and ive been repeatedly playing it XD
yeahhhh if i had more time i would have loved to properly use the tileset i made but i kinda ran out of time when implementing it and only got the first level to use part of it, there was supposed to be a purple water texture in the pits you get killed in.
thank again <3