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Hmm, do you remember which parts of the stage those soft locks were at? I thought I got all of them in testing. I didn't have time to properly retarget the animations or polish that part, though; thanks for playing!

(+1)

It was between the first and the second puzzle, when you had to climb to get to it, and during the 3rd puzzle with the 2 blocks

Gotcha, thanks! We did some more QA and figured out it's a bug specifically for the WebGL version!