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(+1)

the comedy value of this mechanic is incredible

besides the obvious "oh, of course that piece resized at the worst possible moment" bits, the best moments are probably when your stack survives something absurd. but honorable mention goes to the purple bookshelf(?) that just kept getting smaller

sadly, without any control over the resizing, the generic physics engine as it stands seems too spongy for there to be any longevity to this game's playability as it stands: it's just Tricky Towers but every couple seconds someone walks up and knocks it over, which wears off after a few minutes. but i still tried earnestly for a while, so it must be doing something right!

Thank you very much for playing! I never was totally happy with how the resizing got integrated, it sounds like it worked about as well as I expected. Kinda fun but kinda frustrating

(And I'm happy that piece still reads as a bookshelf after I had to basically remove all the books from the sprite because the details were too small)