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(+1)

Ok, aside from HATING the range and collision size on the Mushroom monsters, This game was great. The atmosphere and lighting was amazing. Who knew those megascan objects could still look good that blown up to size. and the platforming felt really nice. Definently in contention to win this megajam.

Appreciate it! Yeah the Mushroom dudes were a quick attempt at adding more difficulty to the game, but ended up adding to that unfair feeling which isn't great. 

We only used megascans for the mushroom dudes head, all other meshes were made during the Jam :) 

There are a lot of great entries but we had a ton of fun seeing how high quality we could get and how much content we could churn out. 

Thanks again for the kind words and really appreciate the feedback. 

(+1)

Woah! all the other meshes were hand made? I swear the way your description read was "Megascans used", which makes it sound like it was used for everything. You should totally make it clear that it was only for the mushroom head because thats a shit load of other work that will be glanced over if people think it was just scaled up megascans. Great work then on all those assets :)