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Yeah, it's in my backlog. Blender 2.8 has the scale cage that (last I used during the beta) worked very similarly but had issues with the quadview.

Was there anything you saw in this that Blender 2.8s scale cage can't do? I haven't gotten enough time to thoroughly mess with it.

Problems with quadview?. I haven´t noticed any problems at the moment.

Maybe they fixed it during the bug squashing. It had issued where it would scale in multiple axes even in the quad view, which was unexpected/undesirable. Cubecus for 2.8x at that point might just be sort of a scale cage enhancements, with easy measurements and hotkeys like Hammer had.