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(+2)

Liked the concept, it was cool to need to read off the screen.

The camera felt a little wonky, using some cinemachine constraints could make things feel a bit more controlled and organic.

The screen being updated was really cool though, I've never tried doing that rather then a hud. 

Thanks for playing!

We only found out about CineMachine a bit late into development, so never really got around to implementing it, but will do so for future Unity projects!

(+1)

Makes sense! Its a pretty awesome tool for a lot of use cases.