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For having a 7 day time limit, the challenge was certainly there! Some very minor control clunkiness with the laser (needing to come to a complete stop before using) and some ice-style platform physics that could prove frustrating to the casual player, but not so punishing to make one want to give up. Bravo!

Thanks SOL! Ya it's definitely a little harder than for the casual player, and in a full game there would be more time to ramp up the difficulty over time instead of so quickly in the beginning. But if their is enough good feedback on the game and people want more, maybe we will continue with it and make it a much longer experience.