If you want a play tester that's gonna test every collision area and try to break the game on purpose, that ain't me. My ADHD won't have that. (Good luck finding people with that level of patience.)
But I am very happy for the EXP.All item, been very useful for farming levels alongside those repeatable poke breeder fights outside the gyms. Also the mechanic of "Remember moves", never had that in early gens. (I stopped at about gen four or five in official games. Rayquaza Generation.)
Also, I am still trying to be "Mostly moral" in most of the story paths. But man, do I hate that robo mansion b*tch. That was some Stepford wives nightmare fuel. Complete robbing of free will. Hated that part.
Can we just have a more moral option to not always leave "partners" in victim status mode? Or use powers to break them out of said victim mode for morality sake?
I get it if they are super evil. But on most occasions? Are we the bad guy here?...
more or less yeah, but I would use the word selfish more than bad guy since the main character doesn't seek out the situations themself and more or less stumbles on them, but since this is mostly a Hypno porn game it will put the player in positions where they can hypnotize others and have adults scenes, sometimes there are other options than that and other times they deserve it but at the end of the day it's not really a game made to be an upstanding moral citizen,
will I add more moral options, if the demand is big enough but i wouldn't hold my breath seeing the game's target audience