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(4 edits) (+2)

I played this game a year or so ago and just loved it. But the dialogue display is very difficult to read when playing the latest update. I need to squint at it constantly and I just can't get into it. Is there a way to fix this on my end? Using the Windows version. Thank you for any assistance; I've tried a few things but came up empty.

(+1)

So, it wouldn't let me change the font size naturally. It let me change to a bigger font by messing with the files, but that broke some stuff.

Ended up switching to the slightly more legitible but more boring Open Sans and adding the following code to the gui file:

define gui.dialogue_text_outlines = [ (3, "#000005", 0, 0) ] define gui.dialogue_outline_scaling = "linear" define gui.charaters_text_outlines = [ (3, "#000005", 0, 0) ] define gui.characters_outline_scaling = "linear" style say_label:     outlines [ ( 3, "#000005", 0, 0) ]     outline_scaling "linear"

Not a perfect fix, but makes it legible. Will try to start a new playthrough tomorrow now that it's workable on my laptop.

We'll take note of this and try to implement a way to make the text bigger. Out of curiosity, and to get a better measure, can you tell me what device you're using to play it?

Just a Windows laptop. Also had the same issue on Android, and that's what I used to play it before.