Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

At the moment I get the feeling that the agents miss behavioral traits that are triggered by their environment. People looking to get out when the door close, hide in toilets, try to get to the drugstore to get medication or facemasks, ect. 

Same with employees, do they close stores and push people out? Do they help the sick? try to get rid of bodies? How would people react to this environment. 

(1 edit)

yes, that’s all planned :) no AI related to the infection phase has been implemented yet, but will be implemented in future updates