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(3 edits)

So i've spent a decent amount of time in the demo at the moment, compiling a list of bugs/issues that arrised.


1: Shotgun has ammo infinite in battles due to to it attempting to use the wrogn ammo type(rifle)

2: house with the redbox, when leaving through the cellar door if you attempt to return through the Cellar door you become warped inside a wall and unable to progress.

3: Same house with the bugged cellar has a glitched over hanging pipe that prvents the playerrom progressing through a specific pathway.

4:Visual bug with lightstands occur in the mayors house, if you light he candle the stand seems to disapear leaving the light floating.

5:  (Unsure if intentional), If you rest inside the mayors bed and have previously used another bed you'll find your self teleported to the past bed after leaving the rest menu.

6: In the house that you can aquire the black matter it's possible to repeatably interact with the plate to infinity gather black matter.

7: As you enter into the woods towards the dog, if you walk to the left near the treelines the dogs will become aggrovated and find themselves stuckon the log allowing the player to bypas them.

8:Before going past the dogs towards the woodsman the player can find themselves shifting through several of the trees, finding their way to the large tree creature(unsure if this was intentional or not), additionaly the player can continue up and to the left throug the tree line you come across out of map mines/bear traps along with sacrifices npc's.

9: After sleeping in woodsmans bed light for the transition for speaking with the moon guy and using hexen appears but when leaving the menu the light persists, re-sleeping in the bed somewhats solves the issue but still occurs.

10: Rarely after cutting off a villagers head with the bone saw the screen will fade black but the blackness will not receed leaving the field screen blackened.

Thanks for the list! I'll doing some fixes now. There are some rather nasty bugs here and there.