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Fun little puzzle game with a unique concept! I love anti-platformers like this, where you control the level, not the player. The only issue I ran into was the bird AI - I couldn’t figure out what conditions made the bird chase the rabbit, so I just stumbled through those levels.

(+1)

Heh heh, stumbling through is the correct strategy in any case. :)

But the rule for the Bird is he’ll charge whenever the Rabbit is standing still on solid ground.