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Maybe see if you can find a different emulator to run it for now, perhaps you can find one that says it's designed to handle newer DirectX compatible shaders. From what I've found looking at support forums, Linux OS reads them slightly different from Windows which is what causes the error.

Sorry to the Linux users here, again I don't have the ability to compile a dedicated build at the moment.

currently using macOS

Deleted 326 days ago

Glad to hear that!