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(+1)

This game was so fun to play! I liked the visuals a lot, and the music sounded so good--it's a great fit for the game! My best time (after a handful of tries) was 1:14--very happy I eventually broke 1:30 despite not being so good at these sorts of games haha. Having intentional bunny-hopping was so fun! What I ended up doing a lot was actually moving my right hand off the mouse so that my left hand was focused on mashing W and holding D while my right was mashing space--I haven't really done that sort of hand repositioning thing for a game in a really long time, so it was a very fun experience!! :)

Some feedback notes if you continue to work on this:

  • This is definitely just a browser thing, but something I kept doing with space and left-click kept scrolling my window for me, so boosting myself with the pillars + jumping was inconsistent for me and hard. I think having a full-screen mode would help (or an downloadable build too).
  • Sometimes I'd get stuck on pillars, or I'd pillar myself into a platform or something. It's not the worst thing in the world since it actually adds a bit more of a challenge, but it did get a bit annoying at times.
  • Might have just been because of the two things above, but there were a couple parts I'd consistently try to 'play safe' instead of try to go fast. Not a bad thing--I think it's fun for players to try to decide what parts they want to take risks on vs. what parts they want to play safe. Just something to think about depending on what experiences you want players to have at which parts of the game.

Awesome job!

(+1)

Thanks, transmitted you appreciation towards the art and music to the team members :p ! 1:14 is a very good time, more if you didn't look up the video or anything like this, congrats ! I'm really glad you liked the game, and yeah, there are problems, mainly coming from the browser, even if I tried to lock the mouse to the game screen you could still click outside with enough velocity, arguably worse than being blatant about the "Don't click outside !"... Still, an error from my side, like the platform cliping that I did try to solve... but only made it happen less, like you said it's not the end of the world but i'll definitely try to solve it when I work on this more.

I'm really glad you liked our game, i'm so happy to get so much feedback, love to you !