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32 bit support on godot is being deprecated anyways

I didn’t hear anything about that. Also SM127 Legacy uses Godot 3 which still supports 32bit very well. When SM127 moves to SolarEngine (Godot 4), it might not support it as well as the Godot 3 ver?

i mean if they updated the game to the newer godot version (which is very possible) a 32 bit version wouldnt be an option, and also if your trying to use an old pc for modern use then a 32 bit linux version would be more beneficial

The latest godot versions still support 32bit

i feel like still supporting 32 bit but deprecating opengl 2.1 is unlikely