Windows 10 "conveniently" hides the AppData folder from being seen regularly; almost thought it wasn't real XD. Anyway, I replicated the error where the game becomes unresponsive at the character select screen. Unfortunately I can't send files through here, but the file was mainly repeating the following:
(Filename: Line: -1)
IndexOutOfRangeException: Array index is out of range.
at CharacterFrameUI.SetPreview (Int32 characterIndex) [0x00000] in <filename unknown>:0 at Assets.Scripts.UI.SpiritFrame.OnSetActive () [0x00000] in <filename unknown>:0 at CharacterFrameUI.OnSetActive () [0x00000] in <filename unknown>:0 at Assets.Scripts.UI.UIEntity.StateChanged (UI_STATE prevState, UI_STATE newState, Boolean forceCharge) [0x00000] in <filename unknown>:0 at Assets.Scripts.UI.SpiritFrame.StateChanged (UI_STATE prevState, UI_STATE newState, Boolean forceCharge) [0x00000] in <filename unknown>:0 at Assets.Scripts.UI.UIEntity.Update () [0x00000] in <filename unknown>:0 at Assets.Scripts.UI.UISelectableC.Update () [0x00000] in <filename unknown>:0 at Assets.Scripts.UI.SpiritFrame.Update () [0x00000] in <filename unknown>:0 at CharacterFrameUI.Update () [0x00000] in <filename unknown>:0
Then ended with this.
(Filename: Line: -1)
Setting up 4 worker threads for Enlighten.
Thread -> id: 285c -> priority: 1 Thread -> id: 7e8 -> priority: 1 Thread -> id: 1040 -> priority: 1 Thread -> id: 3fe0 -> priority: 1