Wow!!!
Thank you for playing first of all!
I am very glad you like the level design, it was very intentionall that you gotta have to navigate through interconnected cave (but hard to do more during a gamejam) and navigation crystals were the last minute addition to the game 😁 so happy they helped!
For the bugs and improvements:
- Yeah... menus broke ☹️
- Bounces get eaten if you get hit by the plant projectile 😅 (rare but happens, gotta fix it)
- Spinning goblin? Ofc its a feature! (ragdolls could be a very cool addition if the combat is added)
- 100% the puzzle can be improved (originaly all the shadows were like this 😅) but the change caused them to be transparent which would not work with the puzzle... so yeah gotta figure out a new puzzle but I am glad you have figured it out!
Thanks for the awesome feedback!