Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+3)(-1)

If you are using Godot, go to Project > Project Settings, then navigate to Rendering > Textures and change the Default Texture Filter from Linear to Nearest. That’s it!

(+1)

I figured it out, i'm using unity and I forgot to change the pixel per unit to 32. thanks anyway.