this images are really blury, is there any way to fix this?
If you are using Godot, go to Project > Project Settings, then navigate to Rendering > Textures and change the Default Texture Filter from Linear to Nearest. That’s it!
Project
Project Settings
Rendering
Textures
Default Texture Filter
Linear
Nearest
I figured it out, i'm using unity and I forgot to change the pixel per unit to 32. thanks anyway.