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(2 edits)

if an NPC bandit B surprise attacks armored PC A (UD3 shield), then A must roll UD to check for armor degrade on fail. is that 1d6+6>UD or 3d6>15(surprise) and count the complications? either way, A takes no damage because a player only takes damage if they roll poorly on attack, right? if PC A (12 Str) attacks NPC bandit B (2HD), then A must get 10 or more on a gambling roll ([3d6=1+3+6]+12>19+2) to do any damage. would A have rolled with advantage if they were a warrior who considered swords a tool? because of the complication, A would roll 1d6+6 to test UD of their tool, the sword, right?

i would love to see a few combat examples!

(+2)

In my personal rulings, you can't use armor UD to negate damage from surprise attacks. The only way of avoiding damage would be the character rolling 3D6+DEX or WIS above a 25DL (damage = 25 - roll - stat). The complications could add more damage or receiving a narrative disadvantage, like a broken leg or losing your weapon etc

Yeah, you can use your background as advantage in your combat rolls, it depends on how you rationalize the fiction at play. To me, a veteran warrior has advantage against people with less experience, but not against other veterans.

And yes, rolling a complication in your attack triggers a UD weapon roll, if you are defending you roll the armor UD.

I'll add more detailed exemples in the final version of the book!