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(+1)

Hello SweetChiel! :)

First of all, congratulations on the release. :)

And at the perfect time. I'm on vacation right now ;)

Thanks for all your work and the will to keep going. <3

I think I've discovered a bug. (If this has already been mentioned, just ignore the next sentences.) It's about the scenes with the choice of round character buttons on the map.  (see picture attached in the bottom row) Every time such a "save" is loaded, one of the events is simply selected and takes away your choice.

Greetings <3

(2 edits) (+1)

Hi, Yanonako! Honestly, when  I updated the Ren'Py, several bugs popped out :')

Like, the timer bar for the timed choices is no longer sliding, but more like 'ticking', the mouse doesn't hightlight choices well, and... then this one. And you know what? I've just discovered the cause of the problem... :'D

So I usually put a pause on the screen, the one I used was: 

$ renpy.pause (1, hard=True) 

Turns out the correct code is:

$ renpy.pause (hard=True)  

 That frickin' 1 is the thing causing problem! I will update the game ASAP!

(+2)

Well, sometimes that's the case and Ren'Py seems to be the master of messing up codes. I remember you talking about this before. Thank you for the quick fix. :)