Thanks for the comprehensive feedback!
- Checkpoints would definitely be in the final game. (We deliberately didn't add checkpoint to the demo because its so short and can be completed in about 5minutes). but now that you mentioned it, we will move it up our priority list.
- As for the sound, we will definitely look into it.
- The dodge rate is low because we didn't want the game to turn into a full blown action shooter but rather a military horror game where you will have to think carefully about when to use your limited resources and dodge abilities. (Thanks to your observation, tweaks will be made)
Your feedback is highly appreciated!
Thanks for checking out our game.